Fantastic beasts and where to find them help guide

Updated: Dec 5, 2019

JK Rowling books Fantastic beasts and where to find them glossary
JK Rownling's Fantastic Beasts And Where To Find Them : The original Screenplay Front Cover

Fantastic Beasts and Where to Find Them: The Original Screenplay is an official book containing the original screenplay written by J. K. Rowling for the film of the same name. The book does not contain Rowling's original version, but has been edited to align with the final theatrical cut of the film. As such it does not include any deleted or extended scenes and has been updated to incorporate ad-libbed or modified dialogue. The following text contains meanings of the terminologies that you will come across while reading this book. The whole point of making this is to make your reading experience smoother and more effective. This document is divided in two parts; the first part contains words containing description of Mr. Newton Scamander beasts along with the pictures of them and also the meaning of spells used in the book. While the second part contains the description of characters in this book along with their pictures. Credit for all the pictures and content goes to

Thank you for creating such a space for meaning of all the words that muggles weren't aware of.



The Summoning Charm (Accio) was a charm that caused a target at a distance from the caster to levitate or fly over to them. This spell needs thought behind it, the object must be clear in the casters mind, before trying to summon.


The Unlocking Charm, also known as the Thief's Friend (Alohomora) is a charm that unlocks and opens doors, windows and objects that are not protected by magic. It is also able to open doors locked by the Locking Spell (Colloportus).

Appaloosa Puffskeins

Appaloosa Puffskeins were a breed of Puffskein (refer Puffskein) illegally bred by only one breeder in the world, working in New York until 1925.


The Ashwinder is a serpent (snake) that is created from the remains of any magical fire that is allowed to burn unchecked. As it is a serpentine creature, the Ashwinder may very well be susceptible to Parseltongue magic. Ashwinder eggs are red and give off intense heat. If they can be frozen with a Freezing Charm, they can be used in a Love Potion or eaten whole as a cure for ague (Fever, Malaria)


Auror is the occupational title of any witch or wizard serving as a member of an elite unit of highly-trained, specialist officers tasked with upholding the law and protecting the magical communities in their respective countries from large-scale threats, and is employed by the wizarding governing bodies of many European countries, as well as the United States. In Great Britain, Aurors work for the Ministry of Magic while in North America, they answer to the Magical Congress of the United States of America.


The Billywig is an insect native to Australia. It is rated XXX, and is around half an inch long with the colouring of a vivid sapphire blue. The speed of the Billywig means that it is rarely noticed by Muggles, and wizards and witches only spot it once they have been stung.


The Bowtruckle is a hand-sized, insect-eating tree dweller with long sharp fingers (two on each hand), brown eyes, and a general appearance of a flat-faced stick figure made of bark and twigs, which serves well as camouflage in its natural habitat. They are immensely difficult to spot.


Choranaptyxis is a characteristic some magical creatures have of being able to grow or shrink in order to fit available space.Occamies (refer occamies) are known to be choranaptyxic, though they won't normally exceed a length of fifteen feet.


The Demiguise is a peaceful, herbivorous creature that can make itself invisible and tell the future which makes it very hard to catch. It is found in the Far East, but only wizards and witches trained in their capture can even see them. It resembles an ape with large, black eyes and long, silky hair.


The Diricawl is a plump, fluffy-feathered and flightless bird. It has the ability to disappear and reappear elsewhere as a means of escaping danger, similar to apparation. Muggles are aware of the existence of the Diricawl as a dodo (a large, extinct, flightless bird). However, since Muggles are not aware of its ability to teleport at will, they believe that they have hunted the dodo to extinction. The International Confederation of Wizards has not seen fit to reveal that the animal still exists, since it seems to have raised Muggle awareness of the consequences of slaying their fellow creatures indiscriminately.


Apparition is a wizarding transportation. It is basically the magical action of travelling by having the user focus on a desired location in their mind. After the user is properly focused, they then disappear from the current location and instantly reappear at the desired location. In short, Apparition is a form of teleportation. It is by far the fastest way to get to a desired destination, but is tricky to pull off correctly and disastrous if botched.

Apparition is called Disapparition from the point of view of someone at the place being left, and Apparition from the point of view of someone at the destination, much like the words "disappear" and "appear".


Dougal was a Demiguise that accompanied Newton Scamander as he researched magizoology and visited New York in 1926.


The Doxy, sometimes referred to as the Biting Fairy, is a small Fairy-like creature, sometimes mistaken for a Fairy.


The Erumpent was a huge African magical beast which resembled a rhinoceros with a roundish body. It’s horn, which can pierce almost anything contains a fluid that explodes, destroying what it has hit.


The Fwooper is a magical African bird with brightly-coloured feathers, which can include orange, pink, lime green and yellow. Listening to the Fwooper's high pitched, twittering song will drive the listener insane, so each bird must be sold with a Silencing Charm placed on it. The Charm has to be reinforced monthly, and a licence is required to own one of the birds.


A Galleon or Gold-Galleon (ʛ) is the most valued coin of the wizarding currency. One Galleon is equal to 17 Sickles (silver coins) or 493 Knuts (bronze coins). Galleons are made of gold.


Gigglewater is a wizarding alcoholic beverage that was circulated in the United States. Pinnock was one brand of Gigglewater sold in the 1920s. Its ingredients included Chortle extract. True to its name, Gigglewater may cause the drinker to laugh out loud when consumed.


The Graphorn was large and hump-backed, with grayish-purple skin tougher than that of dragons. It could repel most spells, had two golden horns, and walked on large four-thumbed feet. Its mouth was made of tentacle-like appendages, that were used to grab food and put it in its mouth. It also used these to show affection. It was said to resemble a sabre-tooth tiger.


A Grindylow is a small, horned, pale-green water demon and a Dark creature.


A Hippogriff is a magical creature that has the front legs, wings, and head of a giant eagle and the body, hind legs and tail of a horse. It is very similar to another mythical creature, the Griffin, with the horse rear replacing the lion rear.

House – elf

A house-elf (sometimes also referred to as just elves) is a magical creature which is immensely devoted and loyal to the one designated as their master. House-elves serve wizards and witches and are usually found under the employment of old wizarding families taking residence in elaborate establishments, like mansions, and must do everything that their masters command unless they are freed. A house-elf can only be freed when their master presents them with clothes.House-elves have their own brand of wandless magic which, despite their small physical size, is very powerful.

Large dung beetle

The Giant Dung Beetle is a large insect. It is mostly unknown how it is different from its non-magical cousin. However, it is significantly larger and can use the three large horns on its head to carry balls of dung instead of rolling them.


Legilimency is the act of magically navigating through the many layers of a person's mind and correctly interpreting one's findings. A person who practises this art is known as a Legilimens. Muggles might call this "mind-reading," but practitioners disdain the term as naive.


A Lunascope is an astronomical instrument invented by Perpetua Fancourt, which shows the phases of the moons. It was created to counter the difficulty of using Moon charts.


The Magical Congress of the United States of America (shortened MACUSA), is the magical body in charge of governing the wizarding community of the United States of America. It is led by the President of the Magical Congress of the United States of America. Unlike the No-Maj United States Congress, which is divided into a House of Representatives and a Senate, the MACUSA is unicameral. The MACUSA is located within the Woolworth Building in downtown New York City and has hundreds of stories.


The Mooncalf is a shy creature that only comes out of its burrow during a full moon. Once the Mooncalf is in the moonlight, it performs complicated dance moves while standing on its hind legs. It is believed that this is part of the Mooncalf mating ritual, but also has the side effect of creating geometric patterns in wheat fields that confuse Muggles.

Mooncalf Pellets

Mooncalf pellets were used presumably to feed mooncalfs. Newton Scamander had a box of mooncalf pellets in the habitats used to contained magical beasts within his suitcase.


The Murtlap is a marine beast resembling a rat with a growth on its back resembling a sea anemone, found on the coastal areas of Britain.

New Salem Philanthropic Society

The New Salem Philanthropic Society (NSPS), also known as the Second Salemers, was a fanatical American No-Maj group which sought to expose and destroy wizard kind. This group was led by the extremist Mary Lou Barebone and her three adopted children Credence, Chastity and Modesty. Their meeting place was a "dingy" church in Pike Street, New York City where they ran a soup kitchen for poor children to whom they distributed anti-magic pamphlets.


A Niffler was a creature with a long snout and a coat of black, fluffy fur. They were attracted to shiny things, which made them wonderful for locating treasure, but this also means that they could wreak havoc if kept (or set loose) indoors. Nifflers in general were usually harmless.